Moonman is a procedural sandbox exploration game,
currently in development for the PC by Ben Porter.
Be sure to follow me on twitter for regular updates, and
read my devlog for the development history of the game.

Procedural

Explore the procedurally-generated landscapes, towns, dungeons, forests, and cave systems.

Alive

Stop to admire the butterflies or to stare at the weird egg things in the water. The world is alive with flora, fauna, and flauna.

Destructible

Use various tools to mine and collect resources for trading or crafting. The whole world is destructible.

Aflame

Use fire to your advantage. Or accidentally destroy your limited sources of timber. (Keep a bucket handy.)

Dangerous

Keep your friends close and your frenemies closer. Use axes, swords, crossbows, hammers, and magic to make new friends.

Homely

Build a house and live there, forever. Wear a cape indoors if you like. (protip: Don't live next to lava.)

NEWS: KICKSTARTER COMING LATE 2014

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