It's an exciting day today. I've decided to seek crowdfunding so I can focus on
making Moonman the best game it can be. If you're interested in supporting the project
then head over to Kickstarter! Supporter rewards include Early Access, t-shirts,
postcards, and more. Thanks for all your support and I look forward to a big Moonman year.
PS. Moonman is also on Steam Greenlight. Your votes will help get the game onto Steam.
Moonman is a procedural sandbox exploration game,
currently in development for the PC by Ben Porter.
Follow me on Twitter for regular updates, and
read my devlog for the development history of the game.
Media: For hi-res screenshots please see the Moonman press kit.
Explore the procedurally-generated landscapes, towns, dungeons, forests, and cave systems.
Stop to admire the butterflies or to stare at the weird egg things in the water. The world is alive with flora, fauna, and flauna.
Use various tools to mine and collect resources for trading or crafting. The whole world is destructible.
Use fire to your advantage. Or accidentally destroy your limited sources of timber. (Keep a bucket handy.)
Keep your friends close and your frenemies closer. Use axes, swords, crossbows, hammers, and magic to make new friends.
Build a house and live there, forever. Wear a cape indoors if you like. (protip: Don't live next to lava.)